MeshRelaxation

Usage

  1. Copy the .mll to your Maya's bin/plug-ins/ folder.
  2. Copy the .mel to your perference script folder from where Maya can eval it.
  3. Select a polygon mesh, execute "deformer -type meshRelaxation" MEL command.
  4. A "meshRelaxation1" should appear in the Attribute Editor shelf.

UI

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Result

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Last edited May 15, 2012 at 10:02 AM by JediMaster, version 2

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